Digging…
You cannot lift a blade. You do not need to.
A real-time strategy campaign in five chapters. Best with a mouse and keyboard.
← All gamesYou cannot fight, and you are the only one you command. Walk, and the dead walk with you: your horde follows you, and falls upon anything that comes near you or strikes at you. If the Gravecaller falls, the chapter is lost.
Stand in a graveyard's ring to claim it. While you stand at one of yours, rune stones rise above it: click one (or press its number) to call Skeletons and Archers, or to learn upgrades. Crypts call Wraiths and Bone Colossi. Each graveyard yields souls and raises your dominion (the size of your horde). The living take graveyards back by standing in them with none of the dead to stop them.
Raise Dead (Q) turns every body near you into one of yours: a slain knight rises as a Death Knight, a priest as a Bone Mage, an archer as an archer. The souls of the slain linger as sparks; walk close and they fly to you. Every kill feeds your Dread: each level makes you stronger and offers a choice of two Dark Gifts.
Tap the ground to walk, tap an enemy to set the horde on it, tap a rune stone to call the dead. Drag to look around, pinch to zoom and turn. Spells and horde orders sit on the bar; Mist Walk and Unleash wait for a tap on the ground.